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"You saw the Lanitra ruins? Made good coin off that place."

"What happened to the free port of Lanitra?"

Looking for the spoils of the Schaduw? Don't bother. It's scattered farther from here than the coward who stole it. People call Urico Freeman a... a hero, a freedom fighter. He was a charlatan. And he sold us all a lie. That prick never intended to share the treasure. Pirate code my arse."

My job for the heist was to smuggle weapons and supplies to Lanitra. When I served my purpose, Freeman cast me aside. All that treasure and not even a scrap for ol' John Scurlock. One day this den at Sainte-Anne will be far greater than Lanitra. And it's going to be my name on everyone's lips."
~ John Scurlock and the player captain

Lanitra is a Pirate Outpost, formerly a pirate settlement, located on the Angaya Coast in the the Red Isles. Lanitra is located just North of Sainte-Anne. After your first few Golden Paths, this place will automatically be part of the areas you have to dock at to progress.

Lore[]

Now Lanitra is one place anyone who calls themselves a pirate should have heard of. Its also a hell of a reminder our trade is not one to feel too comfortable bragging about. Located north of Saint Anne, right in the Giant’s Leap, it's now just a shadow of what it once was.

Believe it or not, Lanitra once was a hidden pirate haven, a land of the free, unchained by customs of old. Pirates, runaways, and outcasts from all horizons were once living there, dreaming of a new life. What happened to it…well, that’s something you’ll have to discover for yourself. Just know that nowadays, only Sea People dares camping here in between skirmishes with the Clan of Fara, among the remains of what used to be a thriving pirate community.

Legend has it, a captain going by the name of Freeman and his crew once lived and ruled the place, before mysteriously disappearing during one of their famous expeditions. T’was shortly after that, in April of 1691, that the place was eventually surrounded and plundered by those nasty ships from the Compagnie Royale and the bloody DMC, leaving nothin’ much but death and destruction when they finally sailed away.

Some whose tongues are loose, may spread rumours Scurlock had somethin’ to do with it. But who really knows what happened there, and what’s left for anyone to uncover…or die trying. Perhaps you’ll be foolish enough to try and find out for yourself?

Best Commodities To Sell in Lanitra[]

These items are usually the highest in demand in this region. Prices of certain commodities may vary at times, but it is best to sell these particular commodities here to maximize your profit.

Sea People Huntsmaster[]

Ship Blueprints[]

Weapon Blueprints[]

Armor Blueprints[]

Furniture Blueprints[]

Trivia and speculation[]

Lanitra is likely inspired by the purported pirate colony of Libertalia, supposedly founded in the late 17th century in Madagascar under the leadership of Captain James Misson. The main source for Libertatia is Volume 2 of A General History of the Pyrates, a 1724 book which describes Captain Misson and Libertatia. Little to no corroborating evidence for Libertatia beyond this account has been found, however. Whether Libertatia was real but somehow "lost" to history, a pirate legend that the author recorded based on interviews with sailors, or a concocted work of utopian fiction by the author from the start is contested.

although most historians have expressed doubts over its existence outside of literature. Libertalia got its name from the Latin word liberi which means "free". Misson's idea was to have his society be one in which people of all colours, creeds, and beliefs were to be free of any scrutiny. He wanted to give the people of Libertalia their own demonym, not one of a past country of origin.

The pirates were against the authoritarian institutions of their day, including monarchies, slavery, institutional religion, and the abuses associated with wealth. Like some historically documented pirates, they practiced direct democracy, where the people as a whole held the authority to make laws and rules, and also used systems of councils composed of delegates who were supposed to think of themselves as "comrades" of the general population, not rulers.

The pirate utopia's motto was "for God and liberty," and its flag was white, in contrast to a Jolly Roger.

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